Garden Design Heroes -- Game Refinement
Refinement: After feedback from Danielle and attending the Twine workshop on Wednesday, I’ve refined my story. General idea of students being heroes is still there but instead of designing a playground, they will redesign a pollinator garden. The content will be less complex with more concrete options. Though gardening is nuanced, for elementary kids it is generally straight forward. The goal would be to teach about pollinator gardening and use the engineering design process to scaffold the game. My original idea was more focused on teaching the design thinking process, and in reflection, that is a tall order for a game, along with the content of designing a playground! Learning Objectives: Given the real—world design challenge of redesigning a failed pollinator garden, students apply garden ecosystem knowledge to create a thriving pollinator garden, demonstrating decisions that result in a thriving garden. Given gardening challenges, students analyze and apply solutions to the chal